Objective: To develop scene consistency, presence, listening, adaptation, and collaborative creativity by building a shared environment through problem-solving and layering complications.
Introduction and Warm-Up (5 minutes):
Each player will enter the scene sequentially. Fix one existing problem in the environment. Leave behind a new problem for the next player to find and fix. Clear miming and consistency is key.
Warm-up activity: Yes, And Build (2 minutes): In a circle, each person names one simple problem starting, then next continues with Yes, and to collaboratively create an imaginary environment with 5-6 problems.
Quick Object Focus (3 minutes): Each player mimes fixing an invisible object to build physical awareness for the scene.
Main Drill: Fix a Problem, Leave a Problem (12 minutes):
Set the scene: Choose a simple, relatable setting (e.g., a messy office, a crowded kitchen).
Players will be called one at a time (or in small groups) to enter, fix a problem clearly and theatrically, then leave behind a new problem.
Novices should keep problems concrete and visible, e.g., mopping a spill or tightening a screw.
Intermediate players can add subtle or emotional problems, e.g., tension between coworkers or a missing important document.
Each turn should be 30-60 seconds.
Players should remember to observe the environment and previous problems closely.
Optional: Players can keep track of active problems verbally or with simple notes if the group is larger.
Debrief and Reflection (3 minutes)
What problems were fun or challenging to fix or create?
How did you keep track of the scene’s consistency?
Which moments showed strong listening and collaboration?
Sample Problems
Spilled coffee on the floor
A door that won’t close properly
Flickering overhead light
Leaking water faucet
Noisy air conditioner
Missing office supplies (pens, paper)
A chair with a wobbly leg
Phone ringing nonstop
Character feeling ignored
Tension between coworkers